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<h1>cMatrix Lista de los miembros</h1>Esta es la lista completa de miembros para <a class="el" href="structc_matrix.html">cMatrix</a>, incluyendo todos los miembros heredados.<table>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a03742812d4cb9da9274140a805e70350">AsFloatPointer</a>()</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#accfc5fda68722da3a2ab1a2a4a7560ad">AsFloatPointer</a>() const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#ac0f1436a8717bf1befb1101884272450">cMatrix</a>(void)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a7222b8d70f30b08c4682afc5a0a3fc59">cMatrix</a>(float value)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a21c4a2f302922d3952ffe7bc2bd75a8b">cMatrix</a>(const cVec4 &amp;v0, const cVec4 &amp;v1, const cVec4 &amp;v2, const cVec4 &amp;v3)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a55cbb8656cea32ea8f5aa831ff724dbe">GetFront</a>() const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#ac69f03b002f37e05982fedcb85aa2518">GetLeft</a>() const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#ae0012f3235e3456bd69ac0a057da1f12">GetPosition</a>() const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a3b44bc8430bd2da2d0fb6809861c982f">GetRight</a>() const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#af2f9e30012925add8c58ff112e7eb0df">GetUp</a>() const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#ac41ca7fc346d8d5765f630ba9aecd2ac">Invert</a>(void)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a3164627fbbf0fa0576cd738856894480">LoadIdentity</a>(void)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#aaec6ac6bfe4f4357350df96c9b1707bd">LoadLookAt</a>(const cVec3 &amp;position, const cVec3 &amp;target, const cVec3 &amp;upWorld=cVec3(0, 1, 0))</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a5c3acbe66d8112c9bbd49ba98b4109fd">LoadOrtho</a>(float left, float right, float bottom, float top, float znear, float zfar)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a2edce675be0ebd52bf723cf20c4617e1">LoadPerpective</a>(float fovy_rad, float aspect, float znear, float zfar)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a56404b5ad0a0793a47c5ef40923cb9c3">LoadRotation</a>(const cVec3 &amp;axis, float rad)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a5c74d50a5999a394594899d11757c28e">LoadScale</a>(float scale)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a8a6fb0609df4b3a902537d140dc1b072">LoadScale</a>(const cVec3 &amp;scale)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#aefc98b3f40021a9522d802bb0ba51894">LoadTranslation</a>(const cVec3 &amp;translation)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a0652aa099dd1919d4512b4c97be41425">operator()</a>(unsigned i, unsigned j=1)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a0131ee8f492249f4c67be517d0f7af50">operator()</a>(unsigned i, unsigned j=1) const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#afa4c4793ed27a15f77b2eef4c7b2ecd8">operator*=</a>(float value)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a3c6d5913bfa189bab32934e804aeda0b">operator*=</a>(const cMatrix &amp;other)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#ae3f42b32fc083297663f1850ba5deabe">operator+=</a>(const cMatrix &amp;other)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#abbd4cf1577c196a68fbbe9768f0a2f97">operator-=</a>(const cMatrix &amp;other)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a5a8babd4c56bb6c9b0f2b2eab27c2c40">operator/=</a>(float value)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#aa28e4b69e8c6a58014ff87376fb551fe">operator[]</a>(unsigned index)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a5d529a4adf998626edabb11f0de2ee62">operator[]</a>(unsigned index) const </td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#af65b7c82e3ace6aa8b0e6d8c3a1e6288">rows</a></td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a871726c99275d2643eacf78e86563b65">SetAxisLeftUpFront</a>(const cVec3 &amp;left, const cVec3 &amp;up, const cVec3 &amp;front)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a786451360806d1dd9cdf3d3e541b04ac">setAxisRightUpFront</a>(const cVec3 &amp;right, const cVec3 &amp;up, const cVec3 &amp;front)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a4520cd4a6d52e21828700ebccca51633">SetPosition</a>(const cVec3 &amp;pos)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structc_matrix.html#a80c11b80d73859af260ca4fec8fa4dbe">Transpose</a>(void)</td><td><a class="el" href="structc_matrix.html">cMatrix</a></td><td><code> [inline]</code></td></tr>
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